![]() Can be linked with low-level Arcane Surge for extra Spell Damage/Mana Regen. Trap and Mine Damage Support - increases Fire Trap's damage significantlyįlame Dash - used for mobility on lower levels. It's not considered Ignite, so it will scale with Fireballs DoT allowing you to greatly boost your DPS outputīurning Damage Support - increases the Burning Damage you deal with Fire Trap Ignite Proliferation Support - increases the damage you deal with Ignite and makes it spread to nearby enemies, greatly increasing your clear speed and experience gainĬombustion Support - increases your Chance to Ignite, Fire Spell Damage, and debuffs enemies that are ignited by Supported Skillsįire Trap - your main single-target Spell which deals very high damage in a radius. ![]() Suggested leveling Gem setups: Fireball setupįireball - the primary Spell used in this build which deals greatly increased damage with Ignite, making it one of the most suitable Spells for this type of a build You can also find the base recommended Skill Gems used during leveling - make sure to add extra Support Gems from the final build as you progress. Luckily enough, there are no refunds needed in this build, and you can follow up the Final Skill Tree right away. There is a number of very powerful low-level Unique Items that boost your Burning/Fire Damage so getting some of them may be very helpful during the early stages of the game, though you should be fine anyway. You won't really find many Items with Fire DoT Multiplier, so you should focus on increasing your Fire/Burning Damage, Life, and mobility (mainly Movement Speed) to progress faster. It is a gamer-driven marketplace for PoE Currency, Orbs, and Unique items.īoth Fireball and Fire Trap are great for leveling, so you can pretty much play with those two as soon as you create your character. Odealo is a secure trading platform for MMO gamers. The character had 5,400 Life and approximately 600k Fireball Ignite DPS with 1,5kk Fire Trap damage This video was recorded on a level 94 Trickster on Standard League using Devouring Diadem and Searing Touch. This build also utilizes Devouring Diadem, which allows you to spend Energy Shield instead of Mana for Spells, so if you manage to get it, you will be able to reserve as much as 100% of your Mana for extra Auras. ![]() ![]() For general usage and Map clearing, just Fireball will be enough, and reasonable Life Pool combined with Evasion, and Dodge, should help you stay alive against Bosses and other tougher enemies. Unlike Fireball, Fire Trap deals a different type of Fire Damage over Time, so they can work simultaneously, offering solid single-target DPS as well. This Fireball Trickster is a very swift Spell Caster build which relies on very high Damage over Time from Fireball's Ignites and Fire Trap DoT effect. You can also check our other Path of Exile builds right here: Odealo's Crafty Guides - Full List 1. This build requires literally 0 Uniques, and will still offer a very enjoyable playstyle with great AoE allowing you to easily complete campaign and grind Maps to build up Currency for gear improvements (or the build you actually want to handle end-game content with). ![]() Combined with Trickster Class, you get solid clear speed, fantastic mobility, reliable defenses, and reasonable Damage over Time, which can be easily scaled by stacking Fire Damage over Time Multiplier which is now possible from various sources. It is currently an amazing option for a League Starter build as most of its DPS comes from Skill Gems and Passives. Fireball is among the most popular Fire/Ignite Spells in the Path of Exile. ![]()
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